Skip to main content

Colonization guide in Xterium — step-by-step second-planet setup

How to colonize a second planet in Xterium: tech requirements, position choice, planet temperature, common mistakes, what to build on a new planet.

11 min Updated 2026-05-22 Команда Xterium Guides
On this page
  1. Key facts in 30 seconds
  2. Why colonize — ×2 economy
  3. Step by step — from research to deployment
  4. Step 1. Tech requirements
  5. Step 2. Old-planet buildings
  6. Step 3. Position choice — critical decision
  7. Step 4. Flight + deployment
  8. Step 5. First buildings on the new planet
  9. Common colonization mistakes
  10. Max number of colonies?
  11. Can I «relocate» to another planet?
  12. What if no new planet at desired position?
  13. How many fields per planet?
  14. Quick citation reference
  15. What to read next

Key facts in 30 seconds

  • Colonizer requires Hyperdrive level 3
  • Colonizer cost: 30k metal + 10k crystal + 1k deuterium
  • Cold position (14-15) gives +23% deuterium — best for synthesizer
  • Warm position (4-7) gives more fields — best for metal/crystal
  • Full colonization cycle: 3-4 days (research + build + flight)

Why colonize — ×2 economy

Each planet has separate mines. With 2 planets, your level-10 metal mine gives 720/h × 2 = 1,440/h metal. That's double, and on week 3-4 of play this is a critical difference.

More upsides:

  1. Specialization: each planet for one resource

- Cold position → lots of deuterium (+23% bonus) - Warm → lots of solar → lots of energy → more metal/crystal

  1. Backup base: if one planet is attacked — others remain
  2. Strategic positions: closer to enemies (raid) or allies (ACS-defense)
  3. More queues: separate build AND research queue per planet

Step by step — from research to deployment

Step 1. Tech requirements

  1. Hyperdrive level 3 — unlocks the «Colonizer» ship
  2. Combustion level 1+ — for escort ships
  3. Computer Tech level 1+ — so one fleet colonizes and another defends

Step 2. Old-planet buildings

Before colonizing, make sure:

  • Metal mine 8+ (to supply the new planet)
  • Crystal mine 5+
  • Storage (to accumulate colonization funds)

Step 3. Position choice — critical decision

Temperature depends on system position (see temperature & deuterium):

  • Positions 1-2: +200°C to +150°C (very hot, no go)
  • Position 3: +100°C (warm, average)
  • Positions 4-6: +50°C to 0°C (versatile — most fields)
  • Positions 7-9: 0°C to −50°C (cool, balanced)
  • Positions 10-13: −50°C to −100°C (cold — +15% deuterium)
  • Positions 14-15: −100°C to −150°C (icy — +23% deuterium)

For a newbie's first colony → position 4-7 (versatile, lots of fields). For deuterium specialization → position 12-15.

Step 4. Flight + deployment

Colonizer flies to chosen position, arrives, deploys into a new planet. After — you have one more planet. The colonizer is consumed in deployment.

Step 5. First buildings on the new planet

Same as the first: metal mine 4-5 → solar 3-4 → crystal 2-3. In 2 days — catches up to your main planet's economy.

Common colonization mistakes

  1. Doesn't learn Hyperdrive 3 — stuck on one planet for a month, loses ×2 growth
  2. Colonizes too close (same system) — feels convenient, but one enemy spy sees both planets
  3. Picks position 1-3 (hot) — few fields, no bonuses, plain bad
  4. Doesn't send defense with the colonizer — new planet several days undefended (server-configured), anything built = legal target
  5. Ignores fields and climate — picks position by «pretty» coordinates, not by stats. Open galaxy view and check temp_min/temp_max of each option

Max number of colonies?

Depends on Computer Tech level. Base: 1 main + 8 colonies = 9 planets max. With premium account can be more.

Can I «relocate» to another planet?

No — planets can't be moved. You can colonize a new one and abandon the old (but lose everything built there).

What if no new planet at desired position?

Coordinates taken by other players. Solution: pick a neighbor position OR wait until someone «leaves» (inactive players' planets become capturable).

How many fields per planet?

Depends on position and luck (RNG). Positions 4-7: usually 150-250 fields. Positions 14-15: 70-150 fields. Fields = max buildings.


Quick citation reference

Colonization requirement: Hyperdrive 3 + Colonizer (30k m + 10k c + 1k d). Duration: 3-4 days (research + build + flight + deploy). Best deuterium position: 12-15 (−100°C to −150°C, +15-23% bonus). Best metal/crystal: 4-7 (moderate, many fields). Last verified: 2026-05-22.

Apply your knowledge in practice?

Free registration. 30 seconds to play.

Play free