On this page
- Key facts in 30 seconds
- Why colonize — ×2 economy
- Step by step — from research to deployment
- Step 1. Tech requirements
- Step 2. Old-planet buildings
- Step 3. Position choice — critical decision
- Step 4. Flight + deployment
- Step 5. First buildings on the new planet
- Common colonization mistakes
- Max number of colonies?
- Can I «relocate» to another planet?
- What if no new planet at desired position?
- How many fields per planet?
- Quick citation reference
- What to read next
Key facts in 30 seconds
- Colonizer requires Hyperdrive level 3
- Colonizer cost: 30k metal + 10k crystal + 1k deuterium
- Cold position (14-15) gives +23% deuterium — best for synthesizer
- Warm position (4-7) gives more fields — best for metal/crystal
- Full colonization cycle: 3-4 days (research + build + flight)
Why colonize — ×2 economy
Each planet has separate mines. With 2 planets, your level-10 metal mine gives 720/h × 2 = 1,440/h metal. That's double, and on week 3-4 of play this is a critical difference.
More upsides:
- Specialization: each planet for one resource
- Cold position → lots of deuterium (+23% bonus) - Warm → lots of solar → lots of energy → more metal/crystal
- Backup base: if one planet is attacked — others remain
- Strategic positions: closer to enemies (raid) or allies (ACS-defense)
- More queues: separate build AND research queue per planet
Step by step — from research to deployment
Step 1. Tech requirements
- Hyperdrive level 3 — unlocks the «Colonizer» ship
- Combustion level 1+ — for escort ships
- Computer Tech level 1+ — so one fleet colonizes and another defends
Step 2. Old-planet buildings
Before colonizing, make sure:
- Metal mine 8+ (to supply the new planet)
- Crystal mine 5+
- Storage (to accumulate colonization funds)
Step 3. Position choice — critical decision
Temperature depends on system position (see temperature & deuterium):
- Positions 1-2: +200°C to +150°C (very hot, no go)
- Position 3: +100°C (warm, average)
- Positions 4-6: +50°C to 0°C (versatile — most fields)
- Positions 7-9: 0°C to −50°C (cool, balanced)
- Positions 10-13: −50°C to −100°C (cold — +15% deuterium)
- Positions 14-15: −100°C to −150°C (icy — +23% deuterium)
For a newbie's first colony → position 4-7 (versatile, lots of fields). For deuterium specialization → position 12-15.
Step 4. Flight + deployment
Colonizer flies to chosen position, arrives, deploys into a new planet. After — you have one more planet. The colonizer is consumed in deployment.
Step 5. First buildings on the new planet
Same as the first: metal mine 4-5 → solar 3-4 → crystal 2-3. In 2 days — catches up to your main planet's economy.
Common colonization mistakes
- Doesn't learn Hyperdrive 3 — stuck on one planet for a month, loses ×2 growth
- Colonizes too close (same system) — feels convenient, but one enemy spy sees both planets
- Picks position 1-3 (hot) — few fields, no bonuses, plain bad
- Doesn't send defense with the colonizer — new planet several days undefended (server-configured), anything built = legal target
- Ignores fields and climate — picks position by «pretty» coordinates, not by stats. Open galaxy view and check
temp_min/temp_maxof each option
Max number of colonies?
Depends on Computer Tech level. Base: 1 main + 8 colonies = 9 planets max. With premium account can be more.
Can I «relocate» to another planet?
No — planets can't be moved. You can colonize a new one and abandon the old (but lose everything built there).
What if no new planet at desired position?
Coordinates taken by other players. Solution: pick a neighbor position OR wait until someone «leaves» (inactive players' planets become capturable).
How many fields per planet?
Depends on position and luck (RNG). Positions 4-7: usually 150-250 fields. Positions 14-15: 70-150 fields. Fields = max buildings.
Quick citation reference
Colonization requirement: Hyperdrive 3 + Colonizer (30k m + 10k c + 1k d). Duration: 3-4 days (research + build + flight + deploy). Best deuterium position: 12-15 (−100°C to −150°C, +15-23% bonus). Best metal/crystal: 4-7 (moderate, many fields). Last verified: 2026-05-22.